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Behavioural Intervention
VR + Music for Aging
N/A
Recruiting
Research Sponsored by Centre integre universitaire de sante et de services sociaux du Centre-Sud-de-l'Île-de-Montréal
Eligibility Criteria Checklist
Specific guidelines that determine who can or cannot participate in a clinical trial Must have
be 60 years of age or older
no severe visual or hearing impairment
Timeline
Screening 3 weeks
Treatment Varies
Follow Up 6 months
Awards & highlights
No Placebo-Only Group
Summary
"This trial aims to develop a new intervention using music and virtual reality to improve the well-being and quality of life for elderly patients. The researchers believe that providing elderly patients with a virtual reality headset to listen
Who is the study for?
This trial is for inpatients aged 60 or older at the IUGM's URFI without acute illnesses, severe cognitive impairments, major visual/hearing issues, or balance disorders. Participants must consent to the study.
What is being tested?
The trial tests a new intervention using VR headsets and music aimed at improving mental health, well-being, quality of life and reducing anxiety in geriatric patients.
What are the potential side effects?
While not explicitly mentioned, potential side effects may include discomfort with VR use such as dizziness or nausea and emotional responses to music.
Eligibility Criteria
Inclusion Criteria
You may be eligible if you check “Yes” for the criteria belowSelect...
I am 60 years old or older.
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I do not have severe problems with my vision or hearing.
Select...
I do not have any balance disorders.
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I do not have a severe brain function disorder.
Timeline
Screening ~ 3 weeks3 visits
Treatment ~ Varies
Follow Up ~ 6 months
Screening ~ 3 weeks
Treatment ~ Varies
Follow Up ~6 months
Treatment Details
Study Objectives
Study objectives can provide a clearer picture of what you can expect from a treatment.Primary study objectives
Feasability
Secondary study objectives
Affect variation
Anxiety variation
Emotions variation
+2 moreAwards & Highlights
No Placebo-Only Group
All patients enrolled in this study will receive some form of active treatment.
Trial Design
2Treatment groups
Experimental Treatment
Active Control
Group I: InterventionExperimental Treatment1 Intervention
participants will listen to and watch a concert of musicians playing classical music through a VR headset
Group II: ControlActive Control1 Intervention
participants will simply listen to the concert through headphones
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Who is running the clinical trial?
Centre integre universitaire de sante et de services sociaux du Centre-Sud-de-l'Île-de-MontréalLead Sponsor
13 Previous Clinical Trials
14,407 Total Patients Enrolled
2 Trials studying Aging
560 Patients Enrolled for Aging
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