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Augmented Reality and Vibration for Acute Pain (PARVA Trial)
N/A
Recruiting
Led By James J Daniero, MD
Research Sponsored by University of Virginia
Eligibility Criteria Checklist
Specific guidelines that determine who can or cannot participate in a clinical trial Must have
Be older than 18 years old
Timeline
Screening 3 weeks
Treatment Varies
Follow Up measured post-treatment (1 hr).
Awards & highlights
No Placebo-Only Group
Summary
This trial is looking at the use of vibration and augmented reality (AR) as non-medication options to help patients tolerate in-office procedures better. These procedures are a safe and cost-effective alternative to operating
Who is the study for?
This trial is for patients undergoing in-office laryngology procedures, such as those for vocal fold polyps or laryngeal cancer. There are no specific exclusion criteria listed, so it appears open to all individuals who require these types of treatments.
What is being tested?
The study is testing the effects of vibroacoustic stimulation and augmented reality on patient anxiety and pain during office-based ear, nose, and throat procedures. It will compare patient-reported outcomes and physiological stress indicators like heart rate variability with and without these interventions.
What are the potential side effects?
Since the interventions involve non-pharmacologic methods like vibration and augmented reality for reducing anxiety and pain, side effects may be minimal but could include discomfort from the equipment or distraction techniques used.
Timeline
Screening ~ 3 weeks3 visits
Treatment ~ Varies
Follow Up ~ measured post-treatment (1 hr).
Screening ~ 3 weeks
Treatment ~ Varies
Follow Up ~measured post-treatment (1 hr).
Treatment Details
Study Objectives
Study objectives can provide a clearer picture of what you can expect from a treatment.Primary study objectives
Average pain experienced
Change in average heart rate
Change in heart rate variability during procedure
+4 moreSecondary study objectives
Change is STAI score
Pain catastrophizing score
Patient satisfaction
Awards & Highlights
No Placebo-Only Group
All patients enrolled in this study will receive some form of active treatment.
Trial Design
4Treatment groups
Experimental Treatment
Active Control
Group I: VibroacousticExperimental Treatment2 Interventions
This arm will use the vibroacoustic device to provide a mechanical stimulus to the patient as treatment to reduce pain and anxiety. Augmented reality glasses will be worn but will be turned off.
Group II: Combination vibroacoustic and augmented realityExperimental Treatment2 Interventions
This arm will use both the augmented reality game and vibroacoustic device to provide a visual stimulus to the patient as treatment to reduce pain and anxiety.
Group III: Augmented RealityExperimental Treatment2 Interventions
This arm will use the augmented reality game to provide a visual stimulus to the patient as treatment to reduce pain and anxiety. Vibroacoustic device will be worn but will be turned off.
Group IV: No treatmentActive Control1 Intervention
This arm will be the current standard of care
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Who is running the clinical trial?
University of VirginiaLead Sponsor
781 Previous Clinical Trials
1,315,590 Total Patients Enrolled
James J Daniero, MDPrincipal InvestigatorUniversity of Virginia
1 Previous Clinical Trials
150 Total Patients Enrolled
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